
Scentwise
An ongoing fragrance discovery project built with Next.js and Supabase. I’m developing structured fragrance data, search and clear detail pages, with an initial focus on a small, usable first version.
Work
A selection of engineering and design projects — case studies, experiments, and shipped work.
// Active

An ongoing fragrance discovery project built with Next.js and Supabase. I’m developing structured fragrance data, search and clear detail pages, with an initial focus on a small, usable first version.

A solo Unreal Engine 5 horror prototype inspired by Norwegian folklore. I worked on environment art, gameplay systems and a forest setting where observation and evasion drive survival. Development be…

NoA Ignite
An internal performance dashboard for NoA Ignite, built with Next.js and Sanity. Daily GitHub Actions gather Lighthouse scores, accessibili…

Bane NOR
I took over as Design System Lead at Bane NOR through NoA Ignite, maintaining and developing an established React library used by more than…

NoA Ignite
I hosted the second Bad UI Battle at NoA Ignite on 18 November 2025, with a two-hour build session, live demos and audience voting. I built…

A weekend Unity game jam I organised and led in August 2025. More than ten contributors built a playable horror-themed platformer with mini…

Anton Sport
Frontend development across Anton Sport’s shopping journey, from catalogue filtering to cart and checkout. From January to July 2025, I wor…

A web application for Unge Drabanter, a whisky club. It brings ratings, tasting notes, events and member profiles together. Built with Next…

NoA Ignite
A two-and-a-half-hour Spline workshop I ran at NoA Ignite for more than twenty designers and developers. Participants modelled a rocket, an…

Panel debate
I hosted and moderated the panel discussion “Slik bygger vi apper for alle”. I introduced the theme and guided the discussion by asking the…

TINE Kjøkken
Frontend rebuild for TINE Kjøkken from September to December 2024, using Next.js with Enonic XP as the content backend. I worked on dynamic…

NoA Ignite
I hosted the first Bad UI Battle at NoA Ignite on 19 September 2024: a hackathon for deliberately terrible interfaces, with live demos and…

TINE
One shared component library, three brand themes and a token layer that teams could use without React. I led frontend development for TINE’…

Ruter
Turning time together into a digital Christmas gift. I built the website and gift-creation flow for Ruter’s 2023 campaign at NoA Ignite, de…

Bama
Frontend development for Bama’s internal transport planning dashboard, from August to October 2023. Built with Next.js, GraphQL and Tailwin…

First House
A media-tracking dashboard for First House, built from August to October 2022 with React, TypeScript and RTK Query. I turned AI-processed c…

An interactive black hole built during Bruno Simon’s Awwwards 2022 shader workshop, using Three.js and GLSL. I explored procedural effects,…

Hand-drawn lettering for my sister’s sailboat, Stormhvalen. Bold forms give the name a clear identity on the hull.

WiSiHe
WiSiHe brings my paintings, client work and experiments together. The live portfolio uses TanStack Start and Sanity, with shared design tok…

Personal
A solo Unity endless runner built during a 48-hour game jam in November 2019. I created the artwork and wrote the gameplay in C#. The finis…

A WordPress website for the planned 2019 Hove Music Festival revival, with artist listings, ticket information and a responsive layout. The…

Personal
An Unreal Engine 4 adventure I developed with Fabien Guillaume from 2016 to 2019. We built a playable vertical slice and teaser trailer; th…

Website redesign and frontend development for Sealift Systems from 2016 to 2019. Built with HTML, CSS, PHP and JavaScript to explain the co…

Nixis
Album and single artwork for Norwegian producer Nixis, designed to work at streaming-thumbnail size and in print. I used Photoshop, Illustr…

Nixis
A WordPress website for Norwegian music producer Nixis, bringing releases, tour dates and press information together. I built the site arou…

Moldbakken
Logo design and a Squarespace shop for Moldbakken, a family startup selling mushroom-growing kits made from recycled coffee grounds. Comple…

Far Erik
A Christmas ale label commissioned as a gift for Erik, a friend’s father. I combined Nordic-inspired lettering and a festive illustration o…

TINE
An endless runner for TINE Litago, built with friends in high school in 2011 using Flash and ActionScript 3. My first released game for a c…